You can spend hours thinking about on how to better build your base, to optimize your throughput. A constant struggle for optimization, and solving problems, while providing a constant small increase of challenge. Seriously though, this game is like programmer GOLD. Get this game if you can, you won't regret it! Rollercoaster Tycoon meets Starcraft and some analytical math, and then they stay up all night together smoking crack cocaine. Downtime - It can begin to get a little slow in places, it's rare but it can happen at certain points durĩ/10 - It's kinda like.Soundtrack - There isn't one of any note or value, not that I particularly care about the soundtrack personally.It's entirely functional and clear as far as I'm concerned, but I'd have liked something a bit different. Art - I don't really care for the art style, but that's just my opinion.Modding - Mods exist, the modding community is pretty great and they're incredibly simple to install.Challenging - Once you get into it, you're required to be intelligent with your time and resources - The enemies give you ample time before attacking, but not enough for you to be lazy. Plenty of content - There's a lot of value here, plenty of things to do and a the progression is paced quite well.Fantastically well optimized - I usually play with a friend and host, even with pretty giant factories the game ran smooth as butter and my friend reported almost non-existant latency issues.There simply isn't a game that is as satisfying and rewarding as this, the difference between your very first factory and your massive well optimized fully automated production line is night and day and getting there will take at the very least 100 hours or so that you'll enjoy immensely. Work your way up to a rocket, which is where it currently ends, although it is intended to go further, in the future. Bring in trains, logistical robots, construction robots, solar power, laser turrets and powered Armour. Conveyor belts allow for you to move things around, and then the logistics challenge begins - creating a fully automated factory to produce science packs that can be used to discover new technologies. Iron becomes gears, iron plates and gears can make conveyor belts. Use this to power electric miners and automate the production of things. Then begin to build power infrastructure - coal fired steam engines and such. You must begin small - creating a mining station and some basic furnaces. You start off alone with a bare handful of resources. Now I've got you thinking, let's get to it! Each minor refinement is a step in the process, and all of the steps must be taken. We use crude tools to fashion better tools, and then our better tools to fashion more precise tools, and so on. One does not simply take sand from the beach and produce a Dataprobe. Technological advance is an inherently iterative process.
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